Vray crack for 3ds max 20119/6/2023 Missing reflections in VRayFastSSS2 when it is a coat material inside a VRayBlendMtl.setVRaySilentMode() should disable the dialog for overwriting raw.Incorrect vignetting for VRayPhysicalCamera when using horizontal/vertical offset.Stuck buckets with perfectly transparent surfaces and GI.Fixed AA artifacts with thin bright lines when using Adaptive DMC image sampler.Fixed invalid smoothed normals causing issues with displacement.Occasional random crashes in 3ds Max 2010 due to progress bar updates.Motion blur for Hair&Fur in “mr prim” mode does not match the “buffer” mode.The “Dynamic memory limit” parameter can be set to zero to remove any limit.Ability to display the value of the corrected colors in the V-Ray VFB pixel info dialog.Support for LUT color correction in the V-Ray VFB from.Support for anaglyph stereo preview in the V-Ray VFB.Support for pixel aspect ratio display in the V-Ray VFB.Ability to save and load color correction curves for the VFB in Adobe? PhotoShop?.Added an option “show cone” to the VRayPhysicalCamera to control the display of the camera in the viewports.The clipping planes for the VRayPhysicalCamera are now displayed in the viewport.Support for the “Use transparent shadows” option with Arch&Design materials.Support for Particle Flow vertex color mapping and particle visibility.Support for environment sampling in VRayDirt.Support for reflection occlusion in VRayDirt.The min/max z-depth values for the VRayZDepth render element are now animatable.The color parameter of VRayIES lights is now animatable.Added displacement slot to VRayLightMtl material.Added “prepass id” parameter to VRayFastSSS2 material so that multiple materials can share the same illumination map.Added displacement slot to VRayFastSSS2 material.Allow the user to specify texture bounds for 3d displacement.Added an option to the VRayPhysicalCamera to perform image distortion based on a texture map.Added VRayObjectSelect render element which allows to extract objects with specific IDs into a separate element. Added VRaySamplerInfoTex texture and VRaySamplerInfo render element.In addition to several new features and bug fixes, this service pack provides compatibility with 3ds Max 2011 and 3ds Max Design 2011. V-Ray 1.5 SP5 is the next release of the V-Ray rendering engine for 3ds Max.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |